![]() In some cases I set them up to trigger regular hotkeys,sometimes I create custom hotkeys with the keyboard control panel (typicallyusing combos involving keys that aren't even on my keyboard or that arevery difficult to type), and sometimes I have them trigger AppleScriptsthat native commands or use GUI control but only if the app is alreadyrunning. It'sSUPER easy and convenient! I also use those buttons (pretty much designedto be mouse buttons) as shift-life modifiers to access deeper levels ofthe closer buttons (in addition to and unique for the 3 ‘main’ pages whichare built in). One cool thing I did that I use allthe time is to setup the joystick to switch “Spaces” (Mission Control),and to move windows between my multiple monitors, and to move windows between“Spaces” depending on which of the adjacent button(s) I'm holding. I did use the native software for just a couple offunctions- basically for setting up the backlight colors for the various“pages” and configuring the applets. > Thanks for your reply.Another major product was creating a very unique, customized programmingfor a Logitech G13. > On Aug 9, 2015, at 4:49 AM, Nikos Giamouris wrote: Hope this helps, and don't hesitate to post to the group if you have more questions! If you're not familiar with the Lua C API, I personally found _Programming_In_Lua_, 3rd Edition very helpful - it's lua 5.2 based, and we're at 5.3, but aside from there now being a distinction between numbers (floats) and integers, I've not found any changes necessary in the C side of my code. While you can make additions to the Hammerspoon source itself and compile a development copy for testing, I usually find it easier to write things as an external module first - quicker compiles so shorter turn around time, and determining where things belong if/when they are moved into the core application can sometimes be challenging> Using it, one can specify configuration where events such as mouse clicks and drags, and keyboard shortcuts can be used to trigger scripts or alter the environment as one prefers. I can't claim many of them are great code - I've cleaned up my style a lot in the last year or so - but they should (I hope!) mostly still work. Hammerspoonis a OS X utility that provides a high level of customisation to control the working environment. The Wiki (also available from the github page) may have some links to third party extensions and samples as well - it's been a while since I've checked it out, but I know I listed some external modules I've written there in the past. Probably the easiest way to start is to take a look at the code at, especially the extensions folder (to be honest, except for very specific things, I mostly ignore the rest of the code myself) and read through the Contributing.md file. We haven't had any Swift based module submissions yet, so I don't know what that might entail or if we could even support it at present, but it shouldn't be too hard to convert into Objective-C, if you want to take a crack at it. but we don't use CGWindowListCopyWindowInfo to get that list, so it would be interesting to see. the desktop or application name(s) as they appear at the top of the Mission Control screen when you invoke it manually (or with hs.spaces.toggleMissionControl() entered into the Hammerspoon console). Once you choose one, it will be replicated within your. You'll see a pop-up asking you to choose a tile format. It's geared toward developers who understand scripting languages, and the scripst are written in Lua. It's useful for things like window management, automation, keyboard mapping, and more. With the toolbar of one app, hover over the green window button. Hammerspoon is a utility for macOS that lets you write scripts that interface and integrate with the OS. Here, check that 'Displays have separate Spaces' is active, then open some apps. Our existing method of getting all windows doesn't pick up on the Dock having *any* windows when Mission Control is active - I've already checked. First, though, head to the System Preferences screen and choose Mission Control. The Swift code in the second link looks promising, but it's basically looking to see if the Dock owns a window with the Y component of it's frame set to -1 - I don't know if that's a safe assumption for future OS X updates or versions, since I don't find it referenced anywhere else (though I admit my search was cursory). ![]() Looking through the sites you link and doing a little digging on my own, this is a surprisingly difficult thing to do reliably. ![]()
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